Being Female Skyrim Special Edition

The official site for The Elder Scrolls series, including The Elder Scrolls: Blades, coming fall 2018. Thing is, SKSE was created for the 32 bit Skyrim, and Skyrim Special Edition is 64 bit, meaning the current version of SKSE won't work with the Special Edition. There is now an alpha being tested. Oct 28, 2016 The definitive special edition of Skyrim has been out all of a day and already has racked up nearly 300 Xbox One mods at Bethesda's website now that the developer is allowing console mods on newer games. That number is sure to skyrocket further, considering the untold thousands of mods in existence for the original PC edition.

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  • 1Version 1.5
    • 1.7Version 1.5.39
    • 1.8Version 1.5.23
    • 1.9Version 1.5.16
    • 1.10Version 1.5
  • 2Version 1.4
  • 3Version 1.3
  • 4Version 1.2
  • 5Version 1.1
    • 5.2Version 1.1.51.08

This page lists all patches released for the Special Edition. Upgrading Skyrim to the latest patch is usually recommended, as many bugs and glitches are often fixed by the patches. You can find out about your version in the lower left corner of the 'System' screen (Esc on PC, Start then selecting 'System' on console). Extra details on specific platforms can be found on the related pages: PC, PS4, and Xbox One.

Please note that having a designated patch installed will not guarantee that the issue it was supposed to fix will be fixed upon entering game. In some cases after a patch has been installed, players have noted that their previous save files have become unplayable, glitchy, and/or have other issues. As such, it may be necessary to start a new game file to have all issues resolved.

Version 1.5

Special

Version 1.5.97

Version 1.5.97 was released as an update for Steam, PS4 and Xbox One on 21 November 2019.

  • Support for new CC content was added.
  • Wolves will now howl properly when idle.
  • Additional art resources centering around content for Shivering Isles has been included with the base game as modders' resources.
Added Files

Changes to Update.esm:

  • 5 new flora (all unused):
    • ccBGS_RootScreamingMaw [FLOR:0100306A]
    • ccBGS_RootScreamingMawActivator 'Screaming Maw' [ACTI:01003090]
    • ccBGS_FlameStalk01 [FLOR:01003089]
    • ccBGS_FlameStalkActivator01 'Flame Stalk' [ACTI:0100308E]
    • ccBGS_FlameStalk02 [FLOR:0100308A]
    • ccBGS_FlameStalkActivator02 'Flame Stalk' [ACTI:0100308D]
    • ccBGS_RootThornHook [FLOR:0100306C]
    • ccBGS_RootThornHookActivator 'Thorn Hook' [ACTI:0100308F]
    • ccBGS_RootRotScale [FLOR:0100306B]
    • ccBGS_RootRotScaleActivator 'Rot Scale' [ACTI:0100308C]
  • 3 new alchemy ingredients (all unused):
    • ccBGS_RootScreamingMawIngredient 'Screaming Maw' [INGR:0100306E]
      • Value: 20, Weight: 0.1, Effect Strength: 36
      • Effects: Regenerate Magicka, Fortify Alteration, Invisibility, Regenerate Health
    • ccBGS_RootThornHookIngredient 'Thorn Hook' [INGR:0100306F]
      • Value: 20, Weight: 0.1, Effect Strength: 67
      • Effects: Lingering Damage Health, Paralysis, Regenerate Magicka, Regenerate Health
    • ccBGS_RootRotScaleIngredient 'Rot Scale' [INGR:0100306D]
      • Value: 20, Weight: 0.1, Effect Strength: 100
      • Effects: Slow, Lingering Damage Health, Fear, Paralysis
    • No ingredients for the two Flame Stalks, even though they both have their activate text as 'Harvest'
  • 28 new statics (all unused):
    • ccBGS_FireStalkBud [STAT:01003076]
    • ccBGS_GiantRoot01-04 [STAT:01003085-88]
    • ccBGS_RootCluster01-02 [STAT:01003091-92]
    • ccBGS_RootClusterLarge01-02 [STAT:010030A4-A5]
    • ccBGS_RootHall2way [STAT:01003075]
    • ccBGS_RootHall3way [STAT:01003070]
    • ccBGS_RootHall4way [STAT:01003071]
    • ccBGS_RootHallEndcap [STAT:01003072]
    • ccBGS_RootHallRamp01 [STAT:01003073]
    • ccBGS_RootHallShift01-02 [STAT:01003083-84]
    • ccBGS_RootHallTurn [STAT:01003074]
    • ccBGS_RootMoundRound01 [STAT:01003077]
    • ccBGS_RootWeeds01 [STAT:01003078]
    • ccBGS_ThinMushroomTree01-06 [STAT:01003082,7A-7E]
    • ccBGS_ThinMushroomTreeCluster01-03 [STAT:0100307F-81]
  • 7 new keywords (all used with updated dialogues):
    • ccBGS_ActorTypeCustomPetResponse01_Stay [KYWD:01003093]
    • ccBGS_ActorTypeCustomPetResponse02_Wait [KYWD:01003094]
    • ccBGS_ActorTypeCustomPetResponse03_GoHome [KYWD:01003095]
    • ccBGS_ActorTypeCustomPetResponse04_Trade [KYWD:01003096]
    • ccBGS_ActorTypeCustomPetResponse05_FollowfromDismissed [KYWD:01003097]
    • ccBGS_ActorTypeCustomPetResponse06_Wait [KYWD:01003098]
    • ccBGS_ActorTypeCustomPetResponse07_FollowfromWait [KYWD:01003099]
  • 1 new container:
    • ccBGS_RootHollowedStump 'Hollowed Stump' [CONT:01003079] (empty, unused)
  • 1 new door:
    • SDoorManholeCoverInvisible 'Entrance' [DOOR:0100308B] (unused)
  • Updated dialogue:
    • [INFO:01002F02] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HoldTopic [DIAL:01002F00])
    • [INFO:01002F0E] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HomeTopic [DIAL:01002EFF])
    • [INFO:01002F04] ('(grumble)' in GRUP Topic Children of PetFramework_BranchHomeCurrLocTopic [DIAL:01002EEB])
    • [INFO:01002F06] ('(squeal)' in GRUP Topic Children of PetFramework_BranchRecruitTopic [DIAL:01002F01])
    • [INFO:01002F0A] ('(squeal)' in GRUP Topic Children of PetFramework_BranchWaitResumeTopic [DIAL:01002EEA])
    • [INFO:01002F0B] ('(grumble)' in GRUP Topic Children of PetFramework_BranchWaitTopic [DIAL:01002EED])
    • [INFO:01002F09] ('(grumble)' in GRUP Topic Children of PetFramework_InventoryTopic [DIAL:01002EEC])
      • Added Subject.HasKeyword(one of the new CustomPetResponses)=0 conditions
      • Bug: the edit to [INFO:01002F0E] conflicts with a pre-existing (and unchanged) override in HearthFires.esm
  • Interior cell changes:
    • ccPlaceholder04Interior01 'Creation Club Cell' [CELL:01002FD2]
      • Added a door [REFR:0100309F] (places AutoLoadDoor01 'Passage' [DOOR:00031897]) (to Tamriel)
      • Removed old door [REFR:01002FDF] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B])
      • Rearranged some statics
    • CTest 'Quick Test Cell' [CELL:000B1783]
      • Added a door [REFR:01003056] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Solitude)
      • Also [REFR:01003066] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Tamriel)
  • SolitudeWorld worldspace changes:
    • Added door ccBGSSSE025_DungeonEntrance [REFR:01003057] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] in GRUP Cell Persistent Children of [CELL:00037EE6] at -16,25) (to CTest)
    • Lots of ITMs
  • Tamriel worldspace changes:
    • [CELL:00000D74]
      • Added door [REFR:0100309C] (places AutoLoadDoor01 'Passage' [DOOR:00031897] at 44,-32) (to Placeholder04)
      • Added door EEJSSE004_WaririorDoor [REFR:01003058] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] at -20,-8) (to CTest)
    • Added ccBGSSSE040_NavCutVolume [REFR:0100309E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of [CELL:0000BDC9] at 44,-31)
    • Added ccBGSSSE040_EntranceBlocker [REFR:0100309D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BDCA] at 44,-32)
    • Added other miscellaneous statics and trees
  • Changes to HearthFires.esm:
    • Updated player dialogue lines relating to Hendraheim mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse05 'Yes, Hendraheim.' [DIAL:03000894]
      • PetFramework_SendPetCCHouse05 'Hendraheim' [DIAL:03000856]
      • RelationshipAdoptableOrphanage_Q5_CCHouse05 'At Hendraheim.' [DIAL:03000B70]
      • RelationshipAdoption_MoveToCCHouse05 'Hendraheim.' [DIAL:030009A5]
      • RelationshipMarriageFINCCHouseTopic05 'Hendraheim.' [DIAL:03000B52]
      • RelationshipMarriageWeddingCCHouseTopic05 'We could live in Hendraheim.' [DIAL:03000C42]
    • Updated player dialogue lines relating to the Dead Man's Dread mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse08 'Yes, Dead Man's Dread.' [DIAL:0300086F]
      • PetFramework_SendPetCCHouse08 'Dead Man's Dread' [DIAL:03000853]
      • RelationshipAdoptableOrphanage_Q5_CCHouse08 'At Dead Man's Dread.' [DIAL:03000B6D]
      • RelationshipAdoption_MoveToCCHouse08 'Dead Man's Dread.' [DIAL:0300096D]
      • RelationshipMarriageFINCCHouseTopic08 'Dead Man's Dread.' [DIAL:03000B4C]
      • RelationshipMarriageWeddingCCHouseTopic08 'We could live in Dead Man's Dread.' [DIAL:03000BD8]
  • Additions to Skyrim.ccc:
    • ccBGSSSE020-GrayCowl.esl
    • ccBGSSSE031-AdvCyrus.esm
    • ccBGSSSE040-AdvObGobs.esl
    • ccBGSSSE025-AdvDSGS.esm
    • ccEEJSSE004-Hall.esl
  • File changes:
    • Horse animations (meshesactorshorseanimations) added in 1.5.80 have been removed
    • Added meshesactorscaninebehaviors wolfnoncombatidle.hkt
    • Added meshesarchitecturesolitudesewerentrancecollision01.nif
    • Added meshesclutteringredientsmothwing02monarch.nif
    • Added 37 meshes under meshescreationclub_shared, including some 'plantactivatorbehavior' HKTs
    • Added 38 textures under texturescreationclub_shared
    • Decreased the file sizes of textureseffectsprojected{diffuse,normal,normaldetail}.dds again

Version 1.5.80.0.8

Version 1.5.80.0.8 was released as an update for Steam, PS4 and Xbox One on 13 June 2019.

  • Backend changes to support new Creation Club content.
  • Fixed an issue with specular lighting on skin.
Undocumented Changes

Version 1.5.73.0.8

Version 1.5.73.0.8 was released as an update for Steam, PS4 and Xbox One on 13 March 2019.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire (second instance on the variant record).
  • Vegetable Soup and Venison Stew now properly restore health.
  • Fixed a lighting error on the doors of Solitude (best seen on the door to Blue Palace).
  • Removed an extraneous floor piece from Folgunthur.
Added Files

Changes to Update.esm:

  • Fix to ThievesGuildVariantHelmetAA [ARMA:000E35CE] adding vampire race support (mirrors the Unofficial Patch except it doesn't include ElderRaceVampire)
  • Change to FoodRestoreHealthDuration 'Restore Health' [MGEF:001058A2] from a health regen to healing (mirrors the Unofficial Patch; affects Horker Stew, Venison Stew, Vegetable Soup, Juniper Berry Crostata, Chicken Dumpling)
  • Deleted [REFR:002A6D2E] (NorTmpHallBg1wayS01 [STAT:0001B1B6] in 'Folgunthur Crypt' [CELL:000AB531]) a floor piece that was placed near the ceiling, and will be mostly invisible to the player.
  • Moved SolitudeExteriorGuardMarker5 [REFR:0002A2C0] (PatrolIdleMarker [IDLM:000140BD] in [CELL:00000D74] at -18,24) (also moved by the Unofficial Patch)
  • Added and moved various terrain statics in a few Tamriel exterior cells
  • Added MUSCombatBossUmbra [MUSC:0100301E] with one track MUSCombatBossUmbra01 [MUST:0100301D] (dataMusicBGSSSE016_MUS_Combat_Boss_01.wav)
  • Added placeholder list ccBGSSSE003_LCharUndeadList [LVLN:01003024] containing only a rabbit
  • Added placeholder NPC ccBGSSSE003_LvlBoneWolfZombie [NPC_:01003025] templated from LCharUndeadList (18 placed references, mostly in pairs, Enable Parent-ed to a disabled marker)
  • Added empty list cc_ShiveringIsleIngredients [LVLI:01002FDA]
  • Added 1 placeholder cell for unreleased ccEEJSSE004

Additions to Skyrim.ccc, 10 placeholder cells for unnamed future CC locations:

  • ccBGSSSE016-Umbra.esm
  • ccBGSSSE031-AdvCyrus.esl
  • ccBGSSSE050-BA_Daedric.esl
  • ccBGSSSE052-BA_Iron.esl
  • ccBGSSSE054-BA_Orcish.esl
  • ccBGSSSE058-BA_Steel.esl
  • ccBGSSSE059-BA_Dragonplate.esl
  • ccBGSSSE061-BA_Dwarven.esl
  • ccPEWSSE002-ArmsOfChaos.esl
  • ccBGSSSE041-NetchLeather.esl
  • ccEDHSSE002-SplKntSet.esl
  • ccBGSSSE064-BA_Elven.esl
  • ccBGSSSE063-BA_Ebony.esl
  • ccBGSSSE062-BA_DwarvenMail.esl
  • ccBGSSSE060-BA_Dragonscale.esl
  • ccBGSSSE056-BA_Silver.esl
  • ccBGSSSE055-BA_OrcishScaled.esl
  • ccBGSSSE053-BA_Leather.esl
  • ccBGSSSE051-BA_DaedricMail.esl
  • ccBGSSSE057-BA_Stalhrim.esl

Files:

  • Added meshesarchitecturesolitudesbluepalaceentrance.nif
  • Added meshesarchitecturesolitudedoorsshousedoor01.nif
  • Added musicbgssse016_mus_combat_boss_01.xwm
  • Reduced file size of textureseffectsprojecteddiffuse.dds, projectednormal.dds, projectednormaldetail.dds for compression

Version 1.5.62.0.8

Version 1.5.62.0.8 was released as an update for Steam, PS4 and Xbox One on 5 December 2018.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire.
  • Fixed specular with 'Mourner's Hat' and 'Hat' on male Argonians.
  • Fixed skinning and restored bridles on Imperial Saddle.

Version 1.5.53.0

Version 1.5.53.0 was released as an update for Steam, PS4, and Xbox One on 3 October 2018.

  • Small backend changes for PC, XB1, and PS4.

Version 1.5.50.0

Version 1.5.50.0 was released as an update for Steam on 29 August 2018.[1]

  • We're releasing a patch today with some small backend changes for PC, XB1, and PS4.

Version 1.5.39

Version 1.5.39 was released as an update for Steam and PS4 on 3 April 2018.[2]

New Features

  • Support for additional player homes

Bug Fixes

  • Minor bug fixes for Bethesda.net
  • Updated script functions for new Creations
  • Wolves have regained the ability to howl

Version 1.5.23

Version 1.5.23 was released as a stealth update on 30 November 2017. No official changelog has been posted by Bethesda, but the update includes the following:

New Features

  • Official support for Xbox One X

Bug Fixes

  • Updated script functions to support new Creations
  • Removed Report button from Mods (Users should report Mods on Bethesda.net)

Version 1.5.16

Version 1.5.16 was released as an update for Steam 7 November 2017.[3] It was released for Xbox One and PS4 on 9 November 2017.

Being Female Skyrim Special Edition

Fixes

  • Fixed issue with rate of critters respawning in world
  • Fixed crash related to changing profiles (Xbox One only)
  • Fixed issues with screenshots displaying incorrectly in Creation Club/Mods
  • Message of the Day heading revised
  • Changed logic for how Creation Club content is initialized
  • Minor bug fixes to Bethesda.net

Version 1.5

Version 1.5 was released as an update for Steam, PS4 and Xbox One on 3 October 2017.[4]

New features

  • Message of the Day
  • Support for ESL file format
  • Mods - patch version numbers and notes added to Mod Details page

Fixes

  • Minor fixes to Bethesda.net functionality
  • Minor fixes to steam functionality

Version 1.4

Version 1.4 was released as a Steam update on 6 February 2017. The PS4 and Xbox One patches were released on February 9.[5]

New features

  • Added Featured category for mods
  • Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time
  • Added number of ratings count to Mods Browsing Menu
  • Added number of favorites count to Mod Details page
  • Added required dependencies to Mod Details page

Fixes

  • General performance and stability improvements
  • Improvements to Reporting mods categories
  • Fixed occasional crashes while scrolling through Load Order menu
  • Improved Bethesda.net error messaging

Version 1.3

Version 1.3 was released as a Steam update on 21 November 2016, and was later updated on December 13.[6][7] It was released on PS4 (as 1.05) on 10 January 2017.

Fixes

  • General stability and performance improvements
  • Fixed an issue where Slow Time effects weren't behaving properly
  • Better support for 144hz displays
  • Fixed issue with being unable to log into Bethesda.net

Version 1.2

Version 1.2 was released as a Steam update on 11 November 2016. It was released on PS4 (as 1.04) on 14 November. It was released on Xbox One on 16 November.

Fixes

  • General stability and performance improvements
  • Fixed issue related to using alt-tab while playing the game (PC)
  • Fixed issue with water flow not rendering properly
  • Fixed crash related to changing from werewolf back to human form
  • Fixed crash related to reloading after changing Load Order of mods
  • General bug fixing and improvements with browsing Mods

Version 1.1

Version 1.03

Version 1.03 was released on PS4 and Xbox on 8 November 2016.

Skyrim Special Edition Character Mods

Version 1.1.51.08

Version 1.1.51.08 was released as a Steam update on 7 November 2016.

Fixes

  • General performance and optimization improvements
  • Fixed rare issue with NPCs not appearing in proper locations
  • Fixed an issue with interface elements not appearing correctly on certain displays (Xbox One and PS4)
  • Fixed issue with saves erroneously being marked as Modded, even though no mods are active
  • Updated some sound files to not use compression

Notes

  • Patch — the notes for the patches to the original game, all of which are included by default in the Special Edition
  • Unofficial Skyrim Patch — an unofficial mod attempting to fix all the bugs not fixed by the official patches. Available on the PC, Xbox One, and Playstation 4.

References

  1. ^Skyrim SE patch 1.5.50.0
  2. ^The Elder Scrolls V: Skyrim Special Edition 1.5.39 Update
  3. ^The Elder Scrolls V: Skyrim Special Edition 1.5.16 Update
  4. ^The Elder Scrolls V: Skyrim Special Edition 1.5 Update: Live for all platforms
  5. ^The Elder Scrolls V: Skyrim Special Edition 1.4 Update
  6. ^Skyrim Special Edition 1.3 Update
  7. ^Skyrim Special Edition Game Updates
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Special_Edition_Patch&oldid=2177720'

The definitive special edition of Skyrim has been out all of a day and already has racked up nearly 300 Xbox One mods at Bethesda's website now that the developer is allowing console mods on newer games.

That number is sure to skyrocket further, considering the untold thousands of mods in existence for the original PC edition. For those who finally got in on the mod action with Fallout 4 on the Xbox One, you may have noticed a lack of certain type of hyper-popular mod... yep, that's right, there's no console nudie mods for Fallout at all.

It's not clear if that was Bethesda's call or Microsoft's, but either way its not going to be changing for the remastered Skyrim on current gen systems either. Occasionally a nude mod does sneak by under the radar using a different name, but it always get culled eventually as moderators notice and ban them.

Sadly, that does greatly reduces the Not Safe For Work (NSFW) opportunities for Skyrim console mods, but don't fret: it doesn't eliminate them entirely! There's plenty of mods that make things just a bit more racy without going fully nude or sexual, and there's loads of options for making this latest Elder Scrolls entry more mature and violent than was originally intended.

Enhanced Blood Textures

An absolute must for a gritter, gorier version of the Elder Scrolls universe, this mod doesn't just make the blood look better, it ensures there will be plenty more of it on the screen.

New decapitation and death spasm animations are added, in addition to varying levels of blood spurting out depending on how much damage any given attack actually deals. Basically, this is essential day 1 downloading - when and if it finally becomes available for Xbox One / PS4.

Seraphim Female Body Replacer

This one actually already made it over to the console mod realm due to some dedicated (or maybe overeager?) fans who like their female characters to be of the more voluptuous variety.

While the original PC mod had bared breasts, this one obviously doesn't, but everything else appears to have come over to the console version. Seraphim Female Body Replacer is essentially a suite of mods all meshed together, combining some of the best character model changes into one package for more attractive female NPCs across the game.

Caliente's Beautiful Bodies Edition

Perhaps even better than Seraphim's Female Body Replacer, this mod definitely won't make it in its full form as there's a good deal of nudity involved, but it also tweaks all the character bodies in non-nude forms, making them appear better than they did in the vanilla version of the game.

Essentially this modder made custom textures based off photographs of real women to make the bodies appear more realistic, and while the Skyrim Special Edition does get a graphical upgrade, it could always use even more of an eye candy boost.

Better Males

The male equivalent of the Seraphim and Caliente mods, this one has a very strong nude focus, but it does also drastically change the appearance of faces, chests, and hair for all males NPCs. The hanging jumbly bits will obviously have to go, but everything else should be kosher for a console mod one day in the not-too-distant future.

FNIS Sexy Moves

Rather than replacing textures or body shapes, this mod changes how characters move and react when you walk near them. Instead of the typical stiff and mechanical animations, FNIS makes all the female NPCs move more lithely and frequently flaunt their various assets – which you should have improved with the previous mods already, of course!

Relationship Dialog Overhaul

This one's not exactly NSFW, but it's a highly recommended mod that does add in a ton of new insults for rivals to hurl at you, if you like to take a little abuse while playing Skyrim.

It also rather increases the quality of the dialog and offers a more mature approach across the game – and this one has actually landed on consoles already!

Non-Essential Children

Being Female Skyrim Special Edition

Of course the most divisive mod would make this list, with some loving it and others finding it to be too disturbing to contemplate. For a more immersive and dark world, modders quickly got rid of the old Bethesda standby of weirdly making children invincible and unkillable.

With this PC mod that has yet to make it to consoles (and probably won't if Bethesda has anything to say about it...) children can not only be damaged and killed, but also pick pocketed just like any other adult NPC you come across.

Sadly, there's never going to be those Schlongs Of Skyrim or Lover's Lab style mods for consoles (sorry folks, we know how much you like that) until developers and console manufacturers get less uptight about nudity and sexuality in gaming.

That being said, there's plenty of room for NSFW content to arrive if modders are smart about what they include and skirt the line of actual exposed breasts and genitalia.

A full list of currently available SkyrimSpecial Edition console mods can be found right here - what NSFW mod do YOU want to see arrive for Xbox One or PS4 soon?

Published Oct. 28th 2016